For SSX, developers used NASA  topographical map data to engineer levels and courses that accurately reflect real locations.
For SSX, developers used NASA topographical map data to engineer levels and courses that accurately reflect real locations.
For SSX, developers used NASA topographical map data to engineer levels and courses that accurately reflect real locations.

Gaming & Technology

April 05, 2012 9:11 AM

Snowboarding series up to same old, yet better, tricks

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